package defpackage;

import android.R;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.text.Layout;
import android.text.StaticLayout;
import android.text.TextPaint;

/* renamed from: ˊˆᵻ, reason: contains not printable characters */
/* loaded from: classes3.dex */
public final class C1292 {

    /* renamed from: ˀᵗᵝᵭ, reason: contains not printable characters */
    public int f5323;

    /* renamed from: ˇʼʤˎ, reason: contains not printable characters */
    public final float f5324;

    /* renamed from: ˌʾˀ, reason: contains not printable characters */
    public int f5325;

    /* renamed from: ˌᵜᵹᵩ, reason: contains not printable characters */
    public float f5326;

    /* renamed from: ˎˏʜʾ, reason: contains not printable characters */
    public final Paint f5327;

    /* renamed from: ˎˑː, reason: contains not printable characters */
    public StaticLayout f5328;

    /* renamed from: ˏˋٴ, reason: contains not printable characters */
    public final TextPaint f5329;

    /* renamed from: ˏᵙ, reason: contains not printable characters */
    public final float f5330;

    /* renamed from: ˑᵥˁ, reason: contains not printable characters */
    public int f5331;

    /* renamed from: ˑᵱ, reason: contains not printable characters */
    public int f5332;

    /* renamed from: ᐧﾞ, reason: contains not printable characters */
    public int f5333;

    /* renamed from: ᵝᵵᵺ, reason: contains not printable characters */
    public CharSequence f5334;

    /* renamed from: ᵞʡ, reason: contains not printable characters */
    public int f5335;

    /* renamed from: ᵡʠ, reason: contains not printable characters */
    public float f5336;

    /* renamed from: ᵡˎ, reason: contains not printable characters */
    public int f5337;

    /* renamed from: ᵡⁱᵥ, reason: contains not printable characters */
    public int f5338;

    /* renamed from: ᵢˇᵭ, reason: contains not printable characters */
    public int f5339;

    /* renamed from: ᵤᵙᵷ, reason: contains not printable characters */
    public float f5340;

    /* renamed from: ᵥᵯˎ, reason: contains not printable characters */
    public final float f5341;

    /* renamed from: ᵧـˌᵎ, reason: contains not printable characters */
    public int f5342;

    /* renamed from: ᵧᵾˀˈ, reason: contains not printable characters */
    public int f5343;

    /* renamed from: ᵨᵳʝ, reason: contains not printable characters */
    public int f5344;

    /* renamed from: ᵪʩ, reason: contains not printable characters */
    public int f5345;

    /* renamed from: ᵮᵠـˌ, reason: contains not printable characters */
    public StaticLayout f5346;

    /* renamed from: ᵯٴᵦ, reason: contains not printable characters */
    public int f5347;

    /* renamed from: ᵳٴᵶ, reason: contains not printable characters */
    public float f5348;

    /* renamed from: ᵴᵳ, reason: contains not printable characters */
    public final float f5349;

    /* renamed from: ᵶʔᵢˊ, reason: contains not printable characters */
    public Rect f5350;

    /* renamed from: ᵶᵷᵕ, reason: contains not printable characters */
    public Layout.Alignment f5351;

    /* renamed from: ᵸʓᵠ, reason: contains not printable characters */
    public float f5352;

    /* renamed from: ᵸˑ, reason: contains not printable characters */
    public Bitmap f5353;

    /* renamed from: ᵹᵝᵶ, reason: contains not printable characters */
    public final Paint f5354;

    /* renamed from: ᵺʙ, reason: contains not printable characters */
    public int f5355;

    /* renamed from: ᵻᵢﹳᵰ, reason: contains not printable characters */
    public final float f5356;

    /* renamed from: ᵾᵬ, reason: contains not printable characters */
    public float f5357;

    /* renamed from: ᵿʗᵝʽ, reason: contains not printable characters */
    public float f5358;

    public C1292(Context context) {
        TypedArray typedArrayObtainStyledAttributes = context.obtainStyledAttributes(null, new int[]{R.attr.lineSpacingExtra, R.attr.lineSpacingMultiplier}, 0, 0);
        this.f5324 = typedArrayObtainStyledAttributes.getDimensionPixelSize(0, 0);
        this.f5356 = typedArrayObtainStyledAttributes.getFloat(1, 1.0f);
        typedArrayObtainStyledAttributes.recycle();
        float fRound = Math.round((context.getResources().getDisplayMetrics().densityDpi * 2.0f) / 160.0f);
        this.f5341 = fRound;
        this.f5349 = fRound;
        this.f5330 = fRound;
        TextPaint textPaint = new TextPaint();
        this.f5329 = textPaint;
        textPaint.setAntiAlias(true);
        textPaint.setSubpixelText(true);
        Paint paint = new Paint();
        this.f5327 = paint;
        paint.setAntiAlias(true);
        paint.setStyle(Paint.Style.FILL);
        Paint paint2 = new Paint();
        this.f5354 = paint2;
        paint2.setAntiAlias(true);
        paint2.setFilterBitmap(true);
    }

    /* renamed from: ᵥᵯˎ, reason: contains not printable characters */
    public final void m4014(Canvas canvas, boolean z) {
        Canvas canvas2;
        if (!z) {
            this.f5350.getClass();
            this.f5353.getClass();
            canvas.drawBitmap(this.f5353, (Rect) null, this.f5350, this.f5354);
            return;
        }
        StaticLayout staticLayout = this.f5328;
        StaticLayout staticLayout2 = this.f5346;
        if (staticLayout == null || staticLayout2 == null) {
            return;
        }
        int iSave = canvas.save();
        canvas.translate(this.f5342, this.f5355);
        if (Color.alpha(this.f5332) > 0) {
            int i = this.f5332;
            Paint paint = this.f5327;
            paint.setColor(i);
            canvas2 = canvas;
            canvas2.drawRect(-this.f5333, 0.0f, staticLayout.getWidth() + this.f5333, staticLayout.getHeight(), paint);
        } else {
            canvas2 = canvas;
        }
        int i2 = this.f5339;
        TextPaint textPaint = this.f5329;
        if (i2 == 1) {
            textPaint.setStrokeJoin(Paint.Join.ROUND);
            textPaint.setStrokeWidth(this.f5341);
            textPaint.setColor(this.f5343);
            textPaint.setStyle(Paint.Style.FILL_AND_STROKE);
            staticLayout2.draw(canvas2);
        } else {
            float f = this.f5349;
            if (i2 == 2) {
                float f2 = this.f5330;
                textPaint.setShadowLayer(f, f2, f2, this.f5343);
            } else if (i2 == 3 || i2 == 4) {
                boolean z2 = i2 == 3;
                int i3 = z2 ? -1 : this.f5343;
                int i4 = z2 ? this.f5343 : -1;
                float f3 = f / 2.0f;
                textPaint.setColor(this.f5335);
                textPaint.setStyle(Paint.Style.FILL);
                float f4 = -f3;
                textPaint.setShadowLayer(f, f4, f4, i3);
                staticLayout2.draw(canvas2);
                textPaint.setShadowLayer(f, f3, f3, i4);
            }
        }
        textPaint.setColor(this.f5335);
        textPaint.setStyle(Paint.Style.FILL);
        staticLayout.draw(canvas2);
        textPaint.setShadowLayer(0.0f, 0.0f, 0.0f, 0);
        canvas2.restoreToCount(iSave);
    }
}
